﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.Serialization;

namespace XNA_Game_Framework
{
	class NameException : ApplicationException
	{
		public NameException() { }
		public NameException(string message) { }
		protected NameException(SerializationInfo info, StreamingContext context) { }
		public NameException(string message, Exception innerException) { }
	}
}
